Tuesday, July 21, 2009

Multiplayer Games Wireless

Almost impossible if InfoKomputer faithful readers do not like the computer game. Various types of games, which begin to entertain that brow wrinkled, never dicicipi sure most readers of this magazine. Games best entertainment for your day-to-day working in front of the PC, and games can also bring Rejeki habitue if a game win in the competition.

Games that made the competition is a game usually played in groups and specific strategies need to be able to beat other groups. Plainly, the gaming group is more diverting than alone. Can overcome the characters played another course more challenging than the characters that step is driven by a computer program. Not teriakkan or obscenities out of a colleague at another character successfully defeated a sensation that can not be obtained when the play itself.

Unfortunately the game or a group better known as the multiplayer gaming requires initial investment in the form of network infrastructure that sometimes when making the first built. If the room has the level of difficulty of installation, possible intention to play multiplayer diurungkan soon.

As a wireless alternative

In fact if you want to experiment a little, the pro-gaming with friends can be a convenient way, namely by using wireless technology as the main basis for the network. The price of wireless devices now have merakyat lets you build your network more easily and cheaper. The only thing to note when deciding to switch to a wireless network is a quality that will not be as good as cable. However, if convenience and practicality is a priority for you, there is no one to try is not it?

Concerning how to build a network does not need to ready about. In this article we will show how to create a wireless network with bekinerja high cost of a cheap and suitable for multiplayer gaming. To be easier, we also show how to design a wireless network is an effective, while mengonfigurasinya eligible to play that game. No lag, some access point that the product had to drop back our laboratory InfoKomputer show as a reference if you want to build the network.

Design topology

Most multiplayer games require a good bandwidth when operating in the network. Even some games that we try that still choked the main, if played by many users. Themed strategy games such as Warcraft and Command & Conquer game that is often played in sendatan if the wireless network. This is likely due to movement of the characters must be reported to each terminal, while the game with the characters a little more (First Person Shooter, Role Playing Games and the like) is relatively more smoothly when played.

Tricks When Designing topology

So that the game can run well, there are some tricks that you can follow when designing a wireless network topology.

1. Restrict the user in a single access point. Because bandwidth is a share in a canal, you should limit user access in an access point. An optimal access point MIMO (multiple Input, Multiple Output) can handle up to 5 terminal well. If a user exceeds this number, the best way is to add access point to the number of users. For information to calculate the bandwidth, see the table of test results that we show in the product selection page.

2. Avoid the use of wireless security. Because the security of wireless bandwidth could slow to 20%, it's good you turn off all encryption mode or access restrictions via a client MAC address.

3. Be dekatkan terminal to access point. This is related to the nature of the wireless signal that tends to bring more data if the power of good. Automatically close the terminal to the access point, the strong signal obtained.

4. Create a dedicated server. In some games this feature is available and allows the computer to allocate most resources to serve another game terminal.

Star with an access point

If there are 1 to 5 clients to be connected to a network multiplayer game, you can create a topology such as the picture below. An access point can serve up to 5 users to connect to the server and game cables.

Star With 2 or more access point (Bridged star)

If you find that the terminal was more than 5 users to split the access point is more technical answer. Figure 3 below shows the access point is connected to each other and with the cable connected to one server. Topology such as this model can serve up to 25 users if a dedicated server is used.

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Network configuration

The following is a brief step by step how to configure access point and clients to be ready to be used for multiplayer gaming. Below we show the device configuration by using the Linksys WRT54GL with firmware DD-WRT made NewMedia-Net GmbH. Like most in the market access point, DD-WRT firmware provides QoS

Setting Access Point

1. Specify the IP address of access point.

If more than one access point is used, make sure that does not have the same IP address with the client access point or access point to access point.

2. Restrict DHCP.

DHCP is used to provide IP addresses to clients automatically. Limit rentangnya to only 5 clients can be provided automatically by IP access point.

3. Give priority

To be smooth, brikan highest priority data to the game through facilities Quality of Service (QoS).

If you know the communication port that game will be played (we're trying to game Warcraft Frozen Throne who work in the port 6112), it's good information is included in the list took priority QoS.

If using dedicated server and connected to a LAN port on the access point, give the highest priority for this port when the transmit data.

4. Turn off the wireless security

Because it can prevent the connection, if possible, avoid wireless encryption turned on when playing multiplayer games.

Access point here until you are ready to be a friend to play multiplayer games. To be more complete, here we show you how to connect the client.

Client Settings

1. Find a network that is available.

Make sure each client is connected to the access point in accordance with the topology on the draft early.

2. Monitor signal

If the connection is already there, watching the wireless signal strength. Mumpuni signal that ranges between 3 to 5 bar with a minimum speed of 11 Mbps.

Sample configuration Games

Once the infrastructure is ready for use, it's time to try to play multiplayer games on a wireless network that is available. For example, we try to set up short in the game Warcraft III: Frozen Throne.

Games theme this strategy does not provide facilities dedicated server, so that one player must be configured as a server at once. Not to decrease quality, a special terminal that acts as the server we connect to the LAN port using the cable access points. If not possible, the terminal server can be selected from a PC that has the distance and the minimal obstruction to the access point.

Configuration on the game server

Almost no difference between the configuration on the client and serve. But it must connect to the server and start the connection first.

1. Local Network Games

In the main menu of Warcraft III: Frozen Throne, select Local Area Network

2. Create Games

The next step is to create a new game session. I click the Create Game menu on the bottom of the screen. Do not forget to give a name in the Name of Player as well as the server name, here we use the server name DeadChest.

3. Specify the map of war

Because the computer will act as a server, set the battle map is available. Then again click on the button Create Games

4. Ready to act

Game sever is ready. Now living in order to wait for the others to join this server. If fewer players, take advantage of computer services to complete. Then click Start Game.

Configuration on the client

Not much difference in the client-side configuration. If the server is ready, you can join the server and start the waiting game. To join, following the steps.

1. Local Nework Games

Same as on the server, before it can play multiplayer, the client must click on this button.

2. Join the server

Next select the live server that already provides a game session. DeadChest Server is the server that is configured with the above step.

3. Ready to fight

If you are up to this screen, you're ready to fight. While waiting for the server start a game, you can choose from a team of 4 characters that are available. If confused, take advantage of the random mode to let the computer select the character. (BSD)

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